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Exploring the Intersection of HCI and Ubicomp: The Design, Deployment and use of Situated Displays.. IHCI, стр. 3-18. Springer India, (2009)Creating a rural community display with local engagement., и . Conference on Designing Interactive Systems, стр. 218-227. ACM, (2010)The SHARC framework: utilizing personal dropbox accounts to provide a scalable solution to the storage and sharing of community generated locative media., и . EICS, стр. 190-199. ACM, (2015)LoMAK: a framework for generating locative media apps from KML files., , и . EICS, стр. 211-216. ACM, (2014)3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games., , , и . Int. J. Comput. Games Technol., (2008)Second International Workshop on Location and the Web (LocWeb 2009), , , , , и . Proceedings of the Second International Workshop on Location and the Web (LocWeb 2009), стр. 1-2. Boston, Massachusetts, (апреля 2009)Technology for the humdrum: trajectories, interactional needs and a care setting., , и . OZCHI, том 122 из ACM International Conference Proceeding Series, ACM, (2005)Supporting the consumption and co-authoring of locative media experiences for a rural village community: design and field trial evaluation of the SHARC2.0 framework., , , и . Multimedia Tools Appl., 76 (4): 5243-5274 (2017)Hermes@Home: supporting awareness and intimacy between distant family members., , , , и . OZCHI, том 206 из ACM International Conference Proceeding Series, стр. 23-30. ACM, (2006)Probing communities: study of a village photo display., , , , , и . OZCHI, том 251 из ACM International Conference Proceeding Series, стр. 17-24. ACM, (2007)