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Tangible Interfaces with Printed Paper Markers.

, , and . Conference on Designing Interactive Systems, page 909-923. ACM, (2020)

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Touching Information with DIY Paper Charts & AR Markers., , , , , and . IDC, page 433-438. ACM, (2021)Cartoonimator: A Low-cost, Paper-based Animation Kit for Computational Thinking., , , and . IDC, page 517-521. ACM, (2023)The telling board: an interactive storyboarding tool for children., , , and . IDC, page 575-580. ACM, (2018)Marking Material Interactions with Computer Vision., , , , and . CHI, page 478:1-478:17. ACM, (2023)Stringesthesia: Dynamically Shifting Musical Agency Between Audience and Performer Based on Trust in an Interactive and Improvised Performance., , , , , , , and . Audio Mostly Conference, page 9-16. ACM, (2023)Creating Platforms to Support Craft and Creativity in Game Controller Design.. Creativity & Cognition, page 708-710. ACM, (2022)Build Your Own Arcade Machine with Tinycade., , , , , and . Creativity & Cognition, page 312-322. ACM, (2022)Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments., , , , , , , , , and . TEI, page 47:1-47:15. ACM, (2024)Directing Tangible Controllers with Computer Vision and Beholder., , , , and . SIGGRAPH ASIA Emerging Technologies, page 2:1-2:2. ACM, (2022)HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers., , , and . Conference on Designing Interactive Systems (Companion Volume), page 183-187. ACM, (2019)