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Detecting Anomalies in Time-Varying Networks Using Tensor Decomposition., , , , and . ICDM Workshops, page 516-523. IEEE Computer Society, (2015)Early Warnings of Cyber Threats in Online Discussions., , , , , and . ICDM Workshops, page 667-674. IEEE Computer Society, (2017)Massive Multi-agent Data-Driven Simulations of the GitHub Ecosystem., , , , , , , , , and 5 other author(s). PAAMS, volume 11523 of Lecture Notes in Computer Science, page 3-15. Springer, (2019)The Influence of Social Ties on Performance in Team-Based Online Games., , and . IEEE Trans. Games, 13 (4): 358-367 (2021)Discovering patterns of online popularity from time series., , , , and . Expert Syst. Appl., (2020)Performance Dynamics and Success in Online Games., , and . CoRR, (2018)Discovering patterns of online popularity from time series., , , , and . CoRR, (2019)Recommending Teammates with Deep Neural Networks., , and . HT, page 57-61. ACM, (2018)Performance Dynamics and Success in Online Games., , and . ICDM Workshops, page 902-909. IEEE Computer Society, (2017)The DARPA SocialSim Challenge: Massive Multi-Agent Simulations of the Github Ecosystem., , , , , , , , , and 2 other author(s). AAMAS, page 1835-1837. International Foundation for Autonomous Agents and Multiagent Systems, (2019)