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Compelling Intelligent User Interfaces - How Much AI?, , , , , and . IUI, page 173-175. ACM, (1997)Debugging and the Experience of Immediacy., , and . Commun. ACM, 40 (4): 38-43 (1997)The why UI: using goal networks to improve user interfaces., and . IUI, page 377-380. ACM, (2010)Applying common sense to distance learning: the case of home care education., , , , , , and . IHC, page 1-4. ACM, (2006)A Real-Time Garbage Collector Based on the Lifetimes of Objects., and . Commun. ACM, 26 (6): 419-429 (1983)End-user tools for debugging e-commerce., and . EC, page 250-251. ACM, (2003)No Code Required: Giving Users Tools to Transform the Web, and . chapter Knowing what you’re talking about: Natural language programming of a multi-player online game, page 331--343. Morgan Kaufmann, (2010)Cross-Domain Scruffy Inference., and . AAAI Fall Symposium: Commonsense Knowledge, volume FS-10-02 of AAAI Technical Report, AAAI, (2010)A Creative Programming Environment. page 37-42. MIT Press, Cambridge, MA, (2008)Let's browse: a collaborative browsing agent., , and . Knowl. Based Syst., 12 (8): 427-431 (1999)