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Translation from Problem to Code in Seven Steps., , and . CompEd, page 78-84. ACM, (2019)Effective delivery of computing curriculum in middle school: challenges and solutions., , and . SIGCSE, page 327-328. ACM, (2010)Integrating computing into middle school disciplines through projects., , , , , , , and . SIGCSE, page 421-426. ACM, (2012)Social networks generate interest in computer science., , , , and . SIGCSE, page 438-442. ACM, (2006)NPDA: A Tool for Visualizing and Simulating Nondeterministic Pushdown Automata., and . Computational Support for Discrete Mathematics, volume 15 of DIMACS Series in Discrete Mathematics and Theoretical Computer Science, page 365-377. DIMACS/AMS, (1992)Using peer-led team learning to increase participation and success of under-represented groups in introductory computer science., , , , , , , , , and 1 other author(s). SIGCSE, page 163-167. ACM, (2009)Increasing visualization and interaction in the automata theory course., and . SIGCSE, page 6-10. ACM, (2000)Making the most of undergraduate research (abstract only)., , , , and . SIGCSE, page 758. ACM, (2013)Activities to attract high school girls to computer science., and . SIGCSE, page 373-377. ACM, (1996)JAWAA: easy web-based animation from CS 0 to advanced CS courses., , , , and . SIGCSE, page 162-166. ACM, (2003)