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Material meets the city: a materials experience perspective on urban interaction design.

, , , and . Interactions, 29 (1): 58-63 (2022)

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Tracing COVID-19 - Older Adults' Attitudes Toward Digital Contact Tracing and How to Increase Their Participation., , , , , and . MuC, page 349-353. ACM, (2021)Postcards from the Future: Speculating the Future of Built Environments with Citizens., , and . C&T, page 215-226. ACM, (2023)Beyond Ässistive": Four Tensions in the Design of AAL Based on the Capability Approach., , and . Conference on Designing Interactive Systems (Companion Volume), page 67-72. ACM, (2020)Material Meets the City: Exploring Novel and Advanced Materials for the Smart Urban Built Environment., , , , and . TEI, page 66:1-66:5. ACM, (2021)Designing a City Platform for Sustainable Behavior: Approaching a Multi-stakeholder Context and Initial Results., , , , and . PERSUASIVE (Adjunct), volume 2629 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)Escape the Fake: Development and Evaluation of an Augmented Reality Escape Room Game for Fighting Fake News., , , and . CHI PLAY, page 320-325. ACM, (2021)Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions., , , , , , , , , and 3 other author(s). Multimodal Technol. Interact., 7 (3): 33 (March 2023)Persuasive Sustainable Cities: Personalized, Place-based Behavior Change Informed by Contextual Urban Data.. PERSUASIVE (Adjunct), volume 2629 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)A Multi-stakeholder Process of Designing a City Platform for Sustainable Behavior: Lessons Learned., , , , and . BCSS@PERSUASIVE, volume 2662 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)Placemaking for Urban Sustainability: Designing a Gamified App for Long-term, Pro-environmental Participation., and . CHI PLAY, page 186-191. ACM, (2021)