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Learning HCI from a Virtual Flipped Classroom: improving the students' experience in times of COVID-19., и . IHC, стр. 34:1-34:11. ACM, (2021)O uso da Lean Persona+ para Auxiliar a Elaboração de Requisitos de UX., , , и . WER, Editora PUC-Rio, (2021)How Communication Breakdowns Affect Emotional Responses of End-Users on Progressive Web Apps., и . ICEIS (Revised Selected Papers), том 417 из Lecture Notes in Business Information Processing, стр. 660-682. Springer, (2020)Playing the Role of Co-designers on Mobile PWAs: An Investigation of End-Users Interaction., и . ICEIS (2), стр. 476-486. SCITEPRESS, (2020)Adaptive learning in the educational e-LORS system: an approach based on preference categories., , , и . Int. J. Learn. Technol., 6 (4): 341-361 (2011)Long-Term UX Framework: Supporting Software Startups in UX Research., и . ICSOB Companion, том 3316 из CEUR Workshop Proceedings, CEUR-WS.org, (2022)Feeling the Elephant: Insiders' Perspectives on the Metaverse., , и . ICSOB, том 500 из Lecture Notes in Business Information Processing, стр. 427-441. Springer, (2023)Software Analytics for Web Usability: A Systematic Mapping., , , , и . ICCSA (6), том 10409 из Lecture Notes in Computer Science, стр. 246-261. Springer, (2017)Guiding the Adoption of UX Research Practices: An Approach to Support Software Professionals., , и . ICEIS (2), стр. 473-484. SCITEPRESS, (2024)A study of elderly users' interaction with Facebook on mobile devices: identification and definition of the personas., , и . IHC, стр. 6:1-6:10. ACM, (2015)