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Educational virtual game scenario generation for serious games.

, , , and . SeGAH, page 1-8. IEEE Computer Society, (2014)

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Distributed video coding with decoder-driven skip., , , , , and . MobiMedia, ICST, (2009)Distributed affordance: an open-world assumption for hypermedia., , , , and . WWW (Companion Volume), page 1399-1406. International World Wide Web Conferences Steering Committee / ACM, (2013)Functional descriptions as the bridge between hypermedia APIs and the Semantic Web., , , , , and . WS-REST, page 33-40. ACM, (2012)Defining aesthetic principles for automatic media gallery layout for visual and audial event summarization based on social networks., , , and . QoMEX, page 27-28. IEEE, (2012)Asymmetric coding scheme for 3D frame-compatible formats., , , and . QoMEX, page 154-155. IEEE, (2012)Towards intelligent lubrication control: Infrared thermal imaging for oil level prediction in bearings., , , , , and . CCA, page 1330-1335. IEEE, (2016)Using Spatiotemporal Information to Integrate Heterogeneous Biodiversity Semantic Data., , , , and . ICWE, volume 9671 of Lecture Notes in Computer Science, page 525-530. Springer, (2016)Improved dynamic rate shaping for H.264/AVC video streams., , , , and . ICIP, page 1616-1619. IEEE, (2008)Out-of-the-loop information hiding for HEVC video., , , , and . ICIP, page 3610-3614. IEEE, (2015)Using Bitstream Structure Descriptions for the Exploitation of Multi-layered Temporal Scalability in H.264/AVC's Base Specification., , , , and . PCM (1), volume 3767 of Lecture Notes in Computer Science, page 641-652. Springer, (2005)