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Emotion Recognition from Speech by Combining Databases and Fusion of Classifiers.

, , , and . TSD, volume 6231 of Lecture Notes in Computer Science, page 353-360. Springer, (2010)

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An Educational Site on the World Wide Web., , , and . EUROMEDIA, page 263-270. SCS, The Society for Computer Simulation International, (1996)ISCRAM 2012 Conference Proceedings - 9th International Conference on Information Systems for Crisis Response and Management., and . ISCRAM, Simon Fraser University, Vancouver, Canada, (2012)Evolutionary Optimization of Least-Squares Support Vector Machines., , and . Data Mining, volume 8 of Annals of Information Systems, Springer, (2010)AI techniques for face detection., and . BNAIC, page 415-416. Koninklijke Vlaamse Academie van Belie voor Wetenschappen en Kunsten, (2005)A Workbench for Neural Control in a Simulation Environment., , and . EUROSIM, page 1155-1160. Elsevier, (1995)Artificial Player for Quake III Arena., and . GAME-ON, page 48-. ?, (2001)Mshindi - an Awalé winner., and . GAMEON, page 107-116. EUROSIS, (2008)Affective Didactic Models in Higher Education.. Int. J. Hum. Cap. Inf. Technol. Prof., 8 (4): 50-66 (2017)Facial action recognition for facial expression analysis from static face images., and . IEEE Trans. Syst. Man Cybern. Part B, 34 (3): 1449-1461 (2004)Invincible - A Stratego Bot., , and . Int. J. Intell. Games Simul., 5 (1): 25- (2008)