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Human Activity Recognition with Capsule Networks.

, , , and . CAEPIA, volume 12882 of Lecture Notes in Computer Science, page 75-85. Springer, (2021)

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(1+2)-evolution strategy for fitting a straight shuffle of min to a dataset., , and . GECCO (Companion), page 115-116. ACM, (2011)Copula Graphical Models for Wind Resource Estimation., , and . IJCAI, page 2646-2654. AAAI Press, (2015)Sample, Estimate, Tune: Scaling Bayesian Auto-Tuning of Data Science Pipelines., , , and . DSAA, page 361-372. IEEE, (2017)The ETS2 Dataset, Synthetic Data from Video Games for Monocular Depth Estimation., , and . IbPRIA, volume 14062 of Lecture Notes in Computer Science, page 375-386. Springer, (2023)Human Activity Recognition with Capsule Networks., , , and . CAEPIA, volume 12882 of Lecture Notes in Computer Science, page 75-85. Springer, (2021)Comparative study of meta-heuristic 3D floorplanning algorithms., , , , , , , and . Neurocomputing, (2015)An evolutionary methodology for automatic design of finite state machines., , , and . GECCO (Companion), page 139-140. ACM, (2013)Lightweight tracking-by-detection system for multiple pedestrian targets., , , and . Integr. Comput. Aided Eng., 23 (3): 299-311 (2016)Automatic Annotation for Weakly Supervised Pedestrian Detection., , and . IWINAC (1), volume 13259 of Lecture Notes in Computer Science, page 308-317. Springer, (2022)Deep Reinforcement and Imitation Learning for Self-driving Tasks., and . CAEPIA, volume 12882 of Lecture Notes in Computer Science, page 65-74. Springer, (2021)