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Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games.

, , , , and . AAMAS, page 335-342. IFAAMAS, (2013)

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Telephony Interface of the ExtraPlanT Multi-agent Production Planning System., , and . Berliner XML Tage, page 239-249. XML-Clearinghouse, (2004)Strategy Representation Analysis for Patrolling Games., , and . AAAI Spring Symposium: Game Theory for Security, Sustainability, and Health, volume SS-12-03 of AAAI Technical Report, AAAI, (2012)Social knowledge in multi-agent systems., and . SMC (2), page 1950-1957. IEEE, (2004)Expectations and deployment of agent technology in manufacturing and defence: case studies., , and . AAMAS Industrial Applications, page 100-106. ACM, (2005)Agents towards vehicle routing problems., , and . AAMAS, page 773-780. IFAAMAS, (2010)Goal-based Adversarial Search - Searching Game Trees in Complex Domains using Goal-based Heuristic., , , and . ICAART, page 53-60. INSTICC Press, (2009)Game theoretical adaptation model for intrusion detection system., , , , and . AAMAS, page 1123-1124. IFAAMAS, (2011)Holons & Agents: Recent Developments and Mutual Impacts., , and . Multi-Agent-Systems and Applications, volume 2322 of Lecture Notes in Computer Science, page 233-267. Springer, (2001)Occlusion-aware multi-UAV surveillance., , , and . AAMAS, page 1407-1408. IFAAMAS, (2010)Deception in networks of mobile sensing agents., , , and . AAMAS, page 1031-1038. IFAAMAS, (2010)