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EditAR: A Digital Twin Authoring Environment for Creation of AR/VR and Video Instructions from a Single Demonstration.

, , , , , , , and . ISMAR, page 326-335. IEEE, (2022)

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The Value of Constraints for 3D User Interfaces., and . Virtual Realities, page 203-223. Springer, (2008)Audio-tactile proximity feedback for enhancing 3D manipulation., , , , , , , and . VRST, page 2:1-2:10. ACM, (2018)Tactile hand motion and pose guidance for 3D interaction., , , , , , , and . VRST, page 3:1-3:10. ACM, (2018)A system for evaluating 3D pointing techniques., and . VRST, page 209-210. ACM, (2012)Comparison of multiple 3D rotation methods., , and . VECIMS, page 13-17. IEEE, (2011)ReverseORC: Reverse Engineering of Resizable User Interface Layouts with OR-Constraints., , and . CHI, page 316:1-316:18. ACM, (2021)Fishtank fitts: a desktop VR testbed for evaluating 3D pointing techniques., , and . CHI Extended Abstracts, page 519-522. ACM, (2014)GEM-NI+: Leveraging Difference Visualization and Multiple Displays for Supporting Multiple Complex Generative Design Alternatives., , , and . CHI Extended Abstracts, ACM, (2018)ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions., , , , , , , and . Conference on Designing Interactive Systems, page 234-249. ACM, (2021)Improving Effective Throughput Performance using Auditory Feedback in Virtual Reality., , , and . SUI, page 18:1-18:11. ACM, (2022)