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A Case of Cooperative Sound Design., , , and . NordiCHI, page 83. ACM, (2016)Paper mechanisms for sonic interaction., , , , , and . TEI, page 61-68. ACM, (2012)miMic: The Microphone as a Pencil., , and . TEI, page 357-364. ACM, (2016)Investigating Networked Music Performances in Pedagogical Scenarios for the InterMUSIC Project., , , , , , , and . FRUCT, page 119-127. IEEE, (2018)An Adaptive Metronome Technique for Mitigating the Impact of Latency in Networked Music Performances., , , , , , , and . FRUCT, page 10-17. IEEE, (2020)Exploring profiling and personalisation in sleep music design: towards conceptualising musical sleep aids for hospital use., , , and . Audio Mostly Conference, page 129-136. ACM, (2022)Conceptualising sound-driven design: an exploratory discourse analysis., , and . Creativity & Cognition, page 31:1-31:8. ACM, (2021)Physically informed car engine sound synthesis for virtual and augmented environments., , , and . SIVE@VR, page 21-26. IEEE Computer Society, (2015)The curse of the where-rabbit: research through design of auditory trajectories., and . CHItaly, page 79-84. ACM, (2011)A toolkit for explorations in sonic interaction design., , and . Audio Mostly Conference, page 1. ACM, (2010)