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GraMMaR: Ground-aware Motion Model for 3D Human Motion Reconstruction., , , , and . ACM Multimedia, page 2817-2828. ACM, (2023)Human-Aware Object Placement for Visual Environment Reconstruction., , , , , , , and . CVPR, page 3949-3960. IEEE, (2022)Capturing and Inferring Dense Full-Body Human-Scene Contact., , , , , , , and . CVPR, page 13264-13275. IEEE, (2022)MIME: Human-Aware 3D Scene Generation., , , , , and . CVPR, page 12965-12976. IEEE, (2023)Pyramid Multi-view Stereo Net with Self-adaptive View Aggregation., , , , , , and . ECCV (9), volume 12354 of Lecture Notes in Computer Science, page 766-782. Springer, (2020)Generating Human Interaction Motions in Scenes with Text Control., , , , and . CoRR, (2024)Pyramid Multi-view Stereo Net with Self-adaptive View Aggregation., , , , , , and . CoRR, (2019)Learning Depth-Guided Convolutions for Monocular 3D Object Detection., , , , , , and . CVPR, page 11669-11678. Computer Vision Foundation / IEEE, (2020)Dense Hybrid Recurrent Multi-view Stereo Net with Dynamic Consistency Checking., , , , , , , and . ECCV (4), volume 12349 of Lecture Notes in Computer Science, page 674-689. Springer, (2020)M3VSNET: Unsupervised Multi-Metric Multi-View Stereo Network., , , , , and . ICIP, page 3163-3167. IEEE, (2021)