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The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines., , , и . VMV, стр. 529-536. Aka GmbH, (2003)Managing Complex Augmented Reality Models., , , , , , и . IEEE Computer Graphics and Applications, 27 (4): 48-57 (2007)Mobility and social interaction as core gameplay elements in multi-player augmented reality., , и . DIMEA, том 349 из ACM International Conference Proceeding Series, стр. 472-478. ACM, (2008)The HoloLens in medicine: A systematic review and taxonomy., , , , , , и . Medical Image Anal., (апреля 2023)Zooming interfaces for augmented reality browsers., , и . Mobile HCI, стр. 161-170. ACM, (2010)Show me the invisible: visualizing hidden content., , , , и . CHI, стр. 3705-3714. ACM, (2014)Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments., , и . EGVE, стр. 216-225. Springer, (1998)Hybrid Eye Tracking: Combining Iris Contour and Corneal Imaging., , , , и . ICAT-EGVE, стр. 183-190. Eurographics Association, (2015)Markerless Image-to-Face Registration for Untethered Augmented Reality in Head and Neck Surgery., , , , и . MICCAI (5), том 11768 из Lecture Notes in Computer Science, стр. 236-244. Springer, (2019)The invisible train: a collaborative handheld augmented reality demonstrator., , и . SIGGRAPH Emerging Technologies, стр. 12. ACM, (2004)