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Interactive editing of segmented volumetric datasets in a hybrid 2D/3D virtual environment.

, , and . VRST, page 197-206. ACM, (2006)

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The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines., , , and . VMV, page 529-536. Aka GmbH, (2003)Managing Complex Augmented Reality Models., , , , , , and . IEEE Computer Graphics and Applications, 27 (4): 48-57 (2007)Mobility and social interaction as core gameplay elements in multi-player augmented reality., , and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 472-478. ACM, (2008)The HoloLens in medicine: A systematic review and taxonomy., , , , , , and . Medical Image Anal., (April 2023)Zooming interfaces for augmented reality browsers., , and . Mobile HCI, page 161-170. ACM, (2010)Show me the invisible: visualizing hidden content., , , , and . CHI, page 3705-3714. ACM, (2014)Strolling Through Cyberspace With Your Hands In Your Pockets: Head Directed Navigation In Virtual Environments., , and . EGVE, page 216-225. Springer, (1998)Hybrid Eye Tracking: Combining Iris Contour and Corneal Imaging., , , , and . ICAT-EGVE, page 183-190. Eurographics Association, (2015)Markerless Image-to-Face Registration for Untethered Augmented Reality in Head and Neck Surgery., , , , and . MICCAI (5), volume 11768 of Lecture Notes in Computer Science, page 236-244. Springer, (2019)The invisible train: a collaborative handheld augmented reality demonstrator., , and . SIGGRAPH Emerging Technologies, page 12. ACM, (2004)