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Pricing game of celebrities in sponsored viral marketing in online social networks with a greedy advertising platform., , , and . ICC, page 1-6. IEEE, (2016)Modeling video viewing and sharing behaviors in online social networks., , and . ICC, page 1244-1249. IEEE, (2015)Three gait patterns recognition with ground reaction force using support vector machine., , and . ROBIO, page 1427-1432. IEEE, (2014)Incorporating the Position of Sharing Action in Predicting Popular Videos in Online Social Networks., , and . WISE (2), volume 8787 of Lecture Notes in Computer Science, page 125-140. Springer, (2014)"I Don't Want a Book That's Going to Make Me Sad or Stressed Out, Especially in This Day and Age": Fiction Reading (and Healing) in a Pandemic., , , , and . ASIST, volume 58 of Proc. Assoc. Inf. Sci. Technol., page 420-424. Wiley, (2021)Users' Behavior Character Analysis and Classification Approaches in Enterprise Networks., , , and . ACIS-ICIS, page 323-328. IEEE Computer Society, (2009)Cascade with varying activation probability model for influence maximization in social networks., , and . ICNC, page 869-873. IEEE Computer Society, (2015)The Cost of Citizen Access to Government Services in China: A Survey of Eight Common Services in All Provinces., and . DG.O, page 319-321. ACM, (2020)A survey on social image understanding., , , , , , and . BESC, page 1-5. IEEE, (2017)Text Coverless Information Hiding Based on Word2vec., and . ICCCS (4), volume 11066 of Lecture Notes in Computer Science, page 463-472. Springer, (2018)