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UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality.

, , , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (12): 4240-4251 (2022)

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3D Scene and Event Understanding by Joint Spatio-temporal Inference and Reasoning.. University of California, Los Angeles, USA, (2019)base-search.net (ftcdlib:qt3w1664f1).Person Search in a Scene by Jointly Modeling People Commonness and Person Uniqueness., , , and . ACM Multimedia, page 937-940. ACM, (2014)NSF: Neural Surface Fields for Human Modeling from Monocular Depth., , , , , , and . ICCV, page 15004-15014. IEEE, (2023)UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality., , , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (12): 4240-4251 (2022)ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image., , , , , , , , , and . CoRR, (2024)Realtime object-of-interest tracking by learning Composite Patch-based Templates., , , and . ICIP, page 389-392. IEEE, (2012)Complex Background Subtraction by Pursuing Dynamic Spatio-Temporal Models., , , and . IEEE Trans. Image Process., 23 (7): 3191-3202 (2014)Scene-Centric Joint Parsing of Cross-View Videos., , , , and . AAAI, page 7292-7299. AAAI Press, (2018)VIVE3D: Viewpoint-Independent Video Editing using 3D-Aware GANs., , , , and . CVPR, page 4446-4455. IEEE, (2023)Multi-View Reconstruction Using Signed Ray Distance Functions (SRDF)., , , , and . CVPR, page 16696-16706. IEEE, (2023)