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Towards customizable games for stroke rehabilitation., , , и . CHI, стр. 2113-2122. ACM, (2010)Roadmap Query for Sensor Network Assisted Navigation in Dynamic Environments., , , , , и . DCOSS, том 4026 из Lecture Notes in Computer Science, стр. 17-36. Springer, (2006)Reducing compensatory motions in video games for stroke rehabilitation., и . CHI, стр. 2049-2058. ACM, (2012)Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation., и . Human-Computer Interaction, 30 (3-4): 232-262 (2015)Stroke therapy through motion-based games: a case study., , , и . ASSETS, стр. 219-226. ACM, (2010)Stroke Therapy Through Motion-Based Games: A Case Study, , , и . ACM Trans. Access. Comput., 4 (1): 3:1--3:35 (ноября 2011)Multilingual Conversational Systems to Drive the Collection of Patient-Reported Outcomes and Integration into Clinical Workflows., , , , , , и . Symmetry, 13 (7): 1187 (2021)Spatiotemporal query strategies for navigation in dynamic sensor network environments., , , и . IROS, стр. 3718-3725. IEEE, (2005)Adaptive Embedded Roadmaps For Sensor Networks., , , и . ICRA, стр. 3645-3652. IEEE, (2007)