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Domain Adaptation for Eye Segmentation., , and . ECCV Workshops (1), volume 12535 of Lecture Notes in Computer Science, page 555-569. Springer, (2020)The Benefits of Depth Information for Head-Mounted Gaze Estimation., , and . ETRA, page 29:1-29:7. ACM, (2022)Estimating Gaze From Head and Hand Pose and Scene Images for Open-Ended Exploration in VR Environments., , , , and . VR Workshops, page 554-555. IEEE, (2021)OpenNEEDS: A Dataset of Gaze, Head, Hand, and Scene Signals During Exploration in Open-Ended VR Environments., , , , and . ETRA Short Papers, page 11:1-11:7. ACM, (2021)Fixed Point Quantization of Deep Convolutional Networks., , and . ICML, volume 48 of JMLR Workshop and Conference Proceedings, page 2849-2858. JMLR.org, (2016)Preface., , , , , , and . Gaze Meets ML, volume 210 of Proceedings of Machine Learning Research, page 1-2. PMLR, (2022)Hyper-parameter optimization of deep convolutional networks for object recognition.. ICIP, page 3982-3986. IEEE, (2015)Can Gaze Inform Egocentric Action Recognition?, , , , and . ETRA, page 33:1-33:7. ACM, (2022)Fixed Point Quantization of Deep Convolutional Networks., , and . CoRR, (2015)OpenEDS: Open Eye Dataset., , , , , and . CoRR, (2019)