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"I'll press play, but I won't listen": profile work in a music-focused social network service.

, , and . CSCW, page 207-216. ACM, (2011)

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"I'll press play, but I won't listen": profile work in a music-focused social network service., , and . CSCW, page 207-216. ACM, (2011)Exploring emotions and multimodality in digitally augmented puppeteering., , , , and . AVI, page 339-342. ACM Press, (2008)Bodily Explorations in Space: Social Experience of a Multimodal Art Installation., , , , , , and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 62-75. Springer, (2009)Observing the mobile music phenomenon: one in nine commuters is wired., and . Conference on Designing Interactive Systems, page 348-351. ACM, (2010)Foundations for studying creative design practices., , and . DESIRE, page 309-315. ACM, (2011)Quantitative Evaluation of the Effectiveness of Idea Generation in the Wild., , , , and . HCI (16), volume 6776 of Lecture Notes in Computer Science, page 120-129. Springer, (2011)Out of the bubble: serendipitous even recommendations at an urban music festival., , , and . IUI, page 253-256. ACM, (2012)The meanings of music sharing in tween life., and . CHI Extended Abstracts, page 1907-1912. ACM, (2012)Music interaction research in HCI: let's get the band back together., , , , and . CHI Extended Abstracts, page 1119-1122. ACM, (2012)UX Strategy as a Kick-starter for Design Transformation in an Engineering Company.. CHI Extended Abstracts, page 816-822. ACM, (2016)