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Optimizing landmark insertions for interactive light field streaming.

, , and . ICIP, page 2219-2223. IEEE, (2017)

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Reference frame selection for loss-resilient depth map coding in multiview video conferencing., , , , and . Visual Information Processing and Communication, volume 8305 of SPIE Proceedings, page 83050C. SPIE, (2012)Graph Laplacian Regularization for Inverse Imaging: Analysis in the Continuous Domain., and . CoRR, (2016)Graph-Based Blind Image Deblurring From a Single Photograph., , , and . CoRR, (2018)Construction and scheduling of extrapolated parity packets for dead reckoning in network gaming., and . NETGAMES, page 61-66. ACM, (2007)Network Coding Based Cooperative Peer-to-Peer Repair in Wireless Ad-Hoc Networks., , , and . ICC, page 2153-2158. IEEE, (2008)DiCoR: Distributed cooperative repair of multimedia broadcast losses., , and . BROADNETS, page 315-322. IEEE, (2008)Redefining self-similarity in natural images for denoising using graph signal gradient., , , and . APSIPA, page 1-8. IEEE, (2014)Re-sampling and interpolation of DIBR-synthesized images using graph-signal smoothness prior., , , and . APSIPA, page 1077-1084. IEEE, (2015)Near-optimal multipath streaming of H.264 using reference frame selection.. ICIP (3), page 653-656. IEEE, (2003)Path Coding on Geometric Planar Graph for 2D / 3D Visual Data Partitioning., , and . ICIP, page 116-120. IEEE, (2018)