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Extending the UML for Designing Jack Agents., и . Australian Software Engineering Conference, стр. 89-97. IEEE Computer Society, (2001)Specifying Agent Behaviour with Use Cases., , и . PRIMA, том 1881 из Lecture Notes in Computer Science, стр. 128-142. Springer, (2000)Observing Multiplayer Boardgame Play at a Distance., , , , , , и . CHI PLAY, стр. 262-267. ACM, (2021)Integrated Hybrid Planning and Programmed Control for Real Time UAV Maneuvering., , , , , , , и . AAMAS, стр. 1318-1326. International Foundation for Autonomous Agents and Multiagent Systems Richland, SC, USA / ACM, (2018)Diverse, Top-k, and Top-Quality Planning Over Simulators., , , и . ECAI, том 372 из Frontiers in Artificial Intelligence and Applications, стр. 231-238. IOS Press, (2023)Discovering Emergent Agent Behaviour with Evolutionary Finite State Machines., , , , и . PRIMA, том 11224 из Lecture Notes in Computer Science, стр. 19-34. Springer, (2018)OptiGAN: Generative Adversarial Networks for Goal Optimized Sequence Generation., , , , и . IJCNN, стр. 1-8. IEEE, (2020)Discrete-to-deep reinforcement learning methods., , , , и . Neural Comput. Appl., 34 (3): 1713-1733 (2022)An Empirical Study of Reward Structures for Actor-Critic Reinforcement Learning in Air Combat Manoeuvring Simulation., , , , и . Australasian Conference on Artificial Intelligence, том 11919 из Lecture Notes in Computer Science, стр. 54-65. Springer, (2019)Towards Reuse in Agent Oriented Information Systems: The Importance of Being Purposive., , , , и . AOIS, том 3030 из Lecture Notes in Computer Science, стр. 110-125. Springer, (2003)