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The Dreamcatcher: Interactive Storytelling of Dreams.

, , , , and . IEEE Computer Graphics and Applications, 41 (3): 105-112 (2021)

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Cartographic Design of Cultural Maps., , , , , and . CoRR, (2021)OSoMe: The IUNI observatory on social media., , , , , , , , , and 19 other author(s). PeerJ Prepr., (2016)Having a Heart Time? A Wearable-based Biofeedback System., , , , and . MobileHCI (Extended Abstracts), page 29:1-29:4. ACM, (2020)Follow My Friends This Friday! An Analysis of Human-Generated Friendship Recommendations., , , and . SocInfo, volume 8238 of Lecture Notes in Computer Science, page 46-59. Springer, (2013)On the Behaviour of Deviant Communities in Online Social Networks., , , and . ICWSM, page 72-81. AAAI Press, (2016)Competition-based networks for expert finding., , , and . SIGIR, page 1033-1036. ACM, (2013)Cold-start news recommendation with domain-dependent browse graph., , , and . RecSys, page 81-88. ACM, (2014)The Persuasive Power of Large Language Models., , , , and . ICWSM, page 152-163. AAAI Press, (2024)The Language of Situational Empathy., , , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW1): 13:1-13:19 (2021)Analyzing Uber's Ride-sharing Economy., , , , , and . WWW (Companion Volume), page 574-582. ACM, (2017)