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Другие публикации лиц с тем же именем

On Promptness in Parity Games., , и . LPAR, том 8312 из Lecture Notes in Computer Science, стр. 601-618. Springer, (2013)Model-checking graded computation-tree logic with finite path semantics., , , и . Theor. Comput. Sci., (2020)Concurrent Multi-Player Parity Games., , и . AAMAS, стр. 689-697. ACM, (2016)Hiding Actions in Concurrent Games., , и . ECAI, том 285 из Frontiers in Artificial Intelligence and Applications, стр. 1686-1687. IOS Press, (2016)Games with additional winning strategies., , и . CILC, том 1459 из CEUR Workshop Proceedings, стр. 175-180. CEUR-WS.org, (2015)Solving Parity Games in Scala., , , и . FACS, том 8997 из Lecture Notes in Computer Science, стр. 145-161. Springer, (2014)On the Counting of Strategies., , , и . TIME, стр. 170-179. IEEE Computer Society, (2015)Smart Destination-Based Parking for the Optimization of Waiting Time., , , и . AINA Workshops, том 1150 из Advances in Intelligent Systems and Computing, стр. 1019-1027. Springer, (2020)A Game-based Model for Human-robots Interaction., и . WOA, том 1382 из CEUR Workshop Proceedings, стр. 146-150. CEUR-WS.org, (2015)Results on Alternating-Time Temporal Logics with Linear Past., , и . TIME, том 120 из LIPIcs, стр. 6:1-6:22. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2018)