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Synthesis of omnidirectional movie using a set of key frame panoramic images.

, , , and . VR, page 221-222. IEEE Computer Society, (2015)

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A Smiley Face Icon Creator for Evaluating Emotion with Children., , , and . AsianCHI@CHI, page 73-76. ACM, (2020)Reporting Solo: A Design of Supporting System for Solo Live Reporting., and . ACE, page 16:1-16:7. ACM, (2016)Studying User-Defined Gestures Toward Off the Screen Interactions.. ITS, page 295-300. ACM, (2015)Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting Game., , , , and . CHI PLAY (Companion), page 261-267. ACM, (2017)YUGE: Collecting and Evaluating Gestures in a Playful Way., , , and . UbiComp/ISWC Adjunct, page 460-463. ACM, (2018)Reduction of Communication Cost for Edge-Heavy Sensor using Divided CNN., , , , , , , and . RTCSA, page 244-245. IEEE Computer Society, (2018)Treasure hunt game to persuade visitors to walk around a shopping mall., , , and . GCCE, page 527-530. IEEE, (2015)When should the Health Promotion Agent Recommend the User to Walk?: Approach for Searching an Appropriate Walking Pattern for the User., , , , , and . HAI, page 469-472. ACM, (2017)Robot behavior designed to encourage conversations between visitors in an exhibition space., , and . RO-MAN, page 300-305. IEEE, (2014)eSense Veers: A Case Study of Acoustical Manipulation in Walking without Sight both on Subtle and Overt Conditions., and . EarComp@UbiComp, page 20-25. ACM, (2019)