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OmniCity: Omnipotent City Understanding with Multi-Level and Multi-View Images.

, , , , , , , and . CVPR, page 17397-17407. IEEE, (2023)

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AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representation., , , , , and . ICCV, page 3228-3238. IEEE, (2023)MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond., , , , , , and . ICCV, page 3182-3192. IEEE, (2023)BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Rendering., , , , , , , and . ECCV (32), volume 13692 of Lecture Notes in Computer Science, page 106-122. Springer, (2022)Neural Gaffer: Relighting Any Object via Diffusion., , , , , , , , and . CoRR, (2024)Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering., , , , , , and . CoRR, (2023)OmniCity: Omnipotent City Understanding with Multi-level and Multi-view Images., , , , , , , and . CoRR, (2022)iSCAN: automatic speaker adaptation via iterative cross-modality association., , , , and . UbiComp/ISWC Adjunct, page 529-533. ACM, (2019)BlockPlanner: City Block Generation with Vectorized Graph Representation., , , , , , and . ICCV, page 5057-5066. IEEE, (2021)In-device, runtime cellular network information extraction and analysis: demo., , , , , and . MobiCom, page 503-504. ACM, (2016)GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting., , , , , , and . CoRR, (2024)