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A game approach for multi-channel allocation in multi-hop wireless networks., и . MobiHoc, стр. 303-312. ACM, (2008)Joint Optimization of Data Sponsoring and Edge Caching for Mobile Video Delivery., , и . GLOBECOM, стр. 1-7. IEEE, (2016)Mesh-based Autoencoders for Localized Deformation Component Analysis., , , , и . CoRR, (2017)Crowdsourcing for Mobile Edge Caching: A Game-Theoretic Analysis., , , и . ICC, стр. 1-6. IEEE, (2019)Webpage Designs for Diverse Cultures: An Exploratory Study of User Preferences in China., , , , , , и . INTERACT (1), том 8117 из Lecture Notes in Computer Science, стр. 339-346. Springer, (2013)A Multi-Dimensional Resource Crowdsourcing Framework for Mobile Edge Computing., , , , и . ICC, стр. 1-7. IEEE, (2020)On Economic Viability of Mobile Edge Caching., , , , и . ICC, стр. 1-6. IEEE, (2020)Automatic 3D tooth segmentation using convolutional neural networks in harmonic parameter space., , , , и . Graph. Model., (2020)Learning and Distillating the Internal Relationship of Motion Features in Action Recognition., , , , , , и . ICONIP (4), том 1332 из Communications in Computer and Information Science, стр. 248-255. Springer, (2020)Investigation of bending behavior for laminated composite magneto-electro-elastic cylindrical shells subjected to mechanical or electric/magnetic loads., , , и . Comput. Math. Appl., 80 (7): 1839-1857 (2020)