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Другие публикации лиц с тем же именем

Shape averaging and its applications to industrial design., и . IEEE Computer Graphics and Applications, 9 (1): 47-54 (1989)Automated generation of control skeletons for use in animation., и . Vis. Comput., 18 (2): 97-110 (2002)Computer Animation: Algorithms and Techniques - A Historical Review.. CA, стр. 86-. IEEE Computer Society, (2000)Layered construction for deformable animated characters., , и . SIGGRAPH, стр. 243-252. ACM, (1989)A spatial workbench for physically-based sound., , и . SIGGRAPH Talks, ACM, (2010)A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation., , и . DEFORM/AVATARS, том 196 из IFIP Conference Proceedings, стр. 12-23. Kluwer, (2000)Markerless monocular motion capture using image features and physical constraints., , , и . Computer Graphics International, стр. 36-43. IEEE Computer Society, (2005)Fast, Fully-Automated Generation of Control Skeletons for Use in Animation., и . CA, стр. 164-169. IEEE Computer Society, (2000)Lip Synchronization for Song., и . CA, стр. 233-239. IEEE Computer Society, (2002)A system for sculpting 3-D data.. SIGGRAPH, стр. 138-147. ACM, (1977)