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Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization., , , , , , and . IEEE VIS (Short Papers), page 91-95. IEEE, (2021)A Practical Guide to Implementing Off-Axis Stereo Projection Using Existing Ray Tracing Libraries., and . CoRR, (2023)Memory-Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh., , , and . Comput. Graph. Forum, 42 (3): 51-62 (June 2023)Visual Analsyis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines., , and . IEEE VIS (Short Papers), page 56-60. IEEE, (2023)Finding Efficient Spatial Distributions for Massively Instanced 3-d Models., , , and . EGPGV@Eurographics/EuroVis, page 1-11. Eurographics Association, (2020)High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing., , , and . EGPGV@Eurographics/EuroVis, page 69-73. Eurographics Association, (2020)Attribute-Aware RBFs: Interactive Visualization of Time Series Particle Volumes Using RT Core Range Queries., , , , and . IEEE Trans. Vis. Comput. Graph., 30 (1): 1150-1160 (January 2024)Comparing Hierarchical Data Structures for Sparse Volume Rendering with Empty Space Skipping.. CoRR, (2019)Faster RTX-Accelerated Empty Space Skipping using Triangulated Active Region Boundary Geometry., , and . EGPGV@EuroVis, page 37-44. Eurographics Association, (2021)Hybrid Grids for Sparse Volume Rendering., , and . IEEE VIS (Short Papers), page 261-265. IEEE, (2019)