Author of the publication

Research on user experience of the video game difficulty based on flow theory and fNIRS.

, , , , , , , and . Behav. Inf. Technol., 42 (6): 789-805 (April 2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Fast and Sensitive Detection of Pb2+ in Foods Using Disposable Screen-Printed Electrode Modified by Reduced Graphene Oxide., , , , and . Sensors, 13 (10): 13063-13075 (2013)NP-Completeness Results for All-Shortest-Path Interval Routing., , and . SIROCCO, volume 3104 of Lecture Notes in Computer Science, page 267-278. Springer, (2004)On the hardness of minimizing space for all-shortest-path interval routing schemes., , and . Theor. Comput. Sci., 389 (1-2): 250-264 (2007)Study on the Effects of Display Color Mode and Luminance Contrast on Visual Fatigue., , , , and . IEEE Access, (2021)Salient object detection by aggregating contextual information., , , , , and . Pattern Recognit. Lett., (2022)Low-Noise, High-Linearity Sine-Wave Generation Using Noise-Shaping Phase-Switching Technique., , , , , and . IEEE Trans. Instrum. Meas., (2022)Design of a High Linearity Sinusoidal Current Generator Using Shifting Current Mirror Architecture., , , , , and . IEEE Trans. Instrum. Meas., (2022)Instance-Based Classification Through Hypothesis Testing., , , and . IEEE Access, (2021)Linearly Monotonic Convergence and Robustness of P-Type Gain-Optimized Iterative Learning Control for Discrete-Time Singular Systems., , , and . IEEE Access, (2021)Process Operation Performance Assessment Based on Multisource Heterogeneous Information With Semisupervised Transfer Generative Adversarial Network for Electrofused Magnesium Furnace., , and . IEEE Trans. Ind. Informatics, 19 (5): 6785-6793 (May 2023)