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Development of an automatic pool trainer.

, , , and . Advances in Computer Entertainment Technology, page 83-87. ACM, (2005)

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UX in Agile before and during development., , , , , and . NordiCHI, page 984-987. ACM, (2018)The IntelliMedia WorkBench - An Environment for Building Multimodal Systems., , , , , , and . Cooperative Multimodal Communication, volume 2155 of Lecture Notes in Computer Science, page 217-233. Springer, (1998)Assessment of spoken dialogue system usability - what are we really measuring?. INTERSPEECH, page 1945-1948. ISCA, (2003)Constructing a large size lexicon for a continuous speech recognition system., , and . EUROSPEECH, page 2232-2235. ISCA, (1989)How to reduce the UX bottleneck - train your software developers., and . Behav. Inf. Technol., 35 (12): 1080-1090 (2016)A paradigm for mobile speech-centric services., , , and . INTERSPEECH, page 674-677. ISCA, (2007)Usability of ASR-based reading training for dyslexics., , and . INTERSPEECH, page 2799-2802. ISCA, (2008)Evaluating the usefulness of mobile services based on captured usage data from longitudinal field trials., and . Mobility Conference, page 675-682. ACM, (2007)Evaluating Ubiquitous Media Usability Challenges: Content Transfer and Channel Switching Delays., , and . HCI (10), volume 6770 of Lecture Notes in Computer Science, page 404-413. Springer, (2011)Understanding Users Through Three Types of Personas., , and . INTERACT (2), volume 12933 of Lecture Notes in Computer Science, page 330-348. Springer, (2021)