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Let's Play Catch in Words: Online Negotiation System with a Sense of Presence Based on Haptic Interaction.

, , and . Web Intelligence/IAT Workshops, page 357-360. IEEE Computer Society, (2009)978-0-7695-3801-3.

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A Task Scheduling Approach for Real-Time Stream Processing., , , and . CCBD, page 160-167. IEEE Computer Society, (2014)A Computing Model for Real-Time Stream Processing., , , and . CCBD, page 134-137. IEEE Computer Society, (2014)The calibration device and method of humanoid finger sensor based on multimodal perception., , and . IROS, page 3641-3646. IEEE, (2015)Difference Sampling Theorems For a Class of Non-Bandlimited Signals., and . ISIT, page 123-127. IEEE, (2006)Self-supervised Lunar Surface Image Feature Point Detection and Matching., , , , , and . RCAR, page 440-444. IEEE, (2023)E-ConvRec: A Large-Scale Conversational Recommendation Dataset for E-Commerce Customer Service., , , , , , , , , and . LREC, page 5787-5796. European Language Resources Association, (2022)DGD-net: Local Descriptor Guided Keypoint Detection Network., , , and . ICME, page 1-6. IEEE, (2021)A Novel Hyperspectral Unmixing Method with K-Means and VAE Based Network Structure., and . EITCE, page 1-4. ACM, (2022)Joint optimization of content replication and Traffic Engineering in ICN., , , , , , , and . LCN, page 55-63. IEEE Computer Society, (2015)Classification-based spatial error concealment for images., , and . ICIP (2), page 675-678. IEEE, (2003)