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Pinchmaps: textures with customizable discontinuities.

, and . Comput. Graph. Forum, 24 (3): 557-568 (2005)

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PolyCube-Maps., , , and . ACM Trans. Graph., 23 (3): 853-860 (2004)Visibility based methods and assessment for detail-recovery., , and . IEEE Visualization, page 457-464. IEEE Computer Society, (2003)A quadrilateral rendering primitive., and . Graphics Hardware, page 7-14. Eurographics Association, (2004)Anisotropic MatCap: Easy Capture and Reproduction of Anisotropic Materials., , and . STAG, page 71-78. Eurographics Association, (2016)Real-World Textured Things: a Repository of Textured Models Generated with Modern Photo-Reconstruction Tools., , , and . CoRR, (2020)Computer Assisted Reconstruction of Buildings from Photographic Data., , , and . VMV, page 213-220. Aka GmbH, (2000)Practical quad mesh simplification., , , , and . Comput. Graph. Forum, 29 (2): 407-418 (2010)CMH: Coordinates Manifold Harmonics for Functional Remeshing., , , , , and . 3DOR@Eurographics, page 63-70. Eurographics Association, (2019)Joint Interactive Visualization of 3D Models and Pictures in Walkable Scenes., , , and . Eurographics (Posters), page 35-37. Eurographics Association, (2012)Pinchmaps: textures with customizable discontinuities., and . Comput. Graph. Forum, 24 (3): 557-568 (2005)