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Procedural floor plan generation from building sketches., , , , and . SIGGRAPH Posters, page 51:1. ACM, (2015)Immersive Virtual Fieldwork: Advances for the Petroleum Industry., , , , , , , , , and 2 other author(s). VR, page 561-562. IEEE Computer Society, (2018)Real-Time Procedural Generation of Personalized Facade and Interior Appearances Based on Semantics., , , , and . SBGames, page 89-98. IEEE Computer Society, (2015)A new approach to minimize border effect for terrestrial laser scanning., , , , , and . IGARSS, page 1308-1311. IEEE, (2017)Living the past: the use of VR to provide a historical experience., , , , and . SIGGRAPH Posters, page 91:1-91:2. ACM, (2016)From Their Environment to Their Behavior: A Procedural Approach to Model Groups of Virtual Agents., , , , , and . IVA, volume 7502 of Lecture Notes in Computer Science, page 370-376. Springer, (2012)Digital field book for geosciences., , , , , , and . IGARSS, page 5674-5677. IEEE, (2017)RIDERS: Road Inspection & Driver Simulation., , , , , , , , , and . VR, page 715-716. IEEE Computer Society, (2018)Procedural Hair Generation., , and . SBGames, page 185-190. IEEE Computer Society, (2009)Geração procedural de ambientes virtuais semânticos.. Pontifícia Universidade Católica do Rio Grande do Sul, Brazil, (2012)ndltd.org (oai:tede2.pucrs.br:tede/7545).