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High-Speed Stereo Visual SLAM for Low-Powered Computing Devices.

, , and . IEEE Robotics Autom. Lett., 9 (1): 499-506 (January 2024)

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High-Speed Stereo Visual SLAM for Low-Powered Computing Devices., , and . IEEE Robotics Autom. Lett., 9 (1): 499-506 (January 2024)Future Video Synthesis With Object Motion Prediction., , , and . CVPR, page 5538-5547. Computer Vision Foundation / IEEE, (2020)3D Scene Painting via Semantic Image Synthesis., , , and . CVPR, page 2252-2262. IEEE, (2022)ContraGAN: Contrastive Learning for Conditional Image Generation., and . NeurIPS, (2020)A Rotated Hyperbolic Wrapped Normal Distribution for Hierarchical Representation Learning., , , and . NeurIPS, (2022)CostDCNet: Cost Volume Based Depth Completion for a Single RGB-D Image., , , , and . ECCV (2), volume 13662 of Lecture Notes in Computer Science, page 257-274. Springer, (2022)Spacetime Surface Regularization for Neural Dynamic Scene Reconstruction., , , , and . ICCV, page 17825-17835. IEEE, (2023)Scene-level Point Cloud Colorization with Semantics-and-geometry-aware Networks., , , , and . ICRA, page 2818-2824. IEEE, (2023)Exploiting Shading Cues in Kinect IR Images for Geometry Refinement., , , and . CVPR, page 3922-3929. IEEE Computer Society, (2014)Calibrating a Non-isotropic Near Point Light Source Using a Plane., , , , and . CVPR, page 2267-2274. IEEE Computer Society, (2014)