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GPU implementation of neural networks, and . Pattern Recognition, 37 (6): 1311--1314 (2004)Programmable Vertex Processing Unit for Mobile Game Development., , , and . ICEC, volume 4161 of Lecture Notes in Computer Science, page 187-192. Springer, (2006)Design of a Programmable Vertex Processing Unit for Mobile Platforms., and . EUC Workshops, volume 4097 of Lecture Notes in Computer Science, page 805-814. Springer, (2006)