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Magnetic Substrate for use with Tangible Spatial Augmented Reality in Rapid Prototyping Work., and . AUIC, volume 126 of CRPIT, page 95-96. Australian Computer Society, (2012)Merging Tangible Buttons and Spatial Augmented Reality to Support Ubiquitous Prototype Designs., , , , , , and . AUIC, volume 126 of CRPIT, page 29-38. Australian Computer Society, (2012)Temporal-Geospatial Cooperative Visual Analysis., , , and . BDVA, page 1-8. IEEE, (2016)GeoGate: Correlating Geo-Temporal Datasets Using an Augmented Reality Space-Time Cube and Tangible Interactions., , , , and . VR, page 210-219. IEEE, (2019)Emotion Sharing and Augmentation in Cooperative Virtual Reality Games., , , , , and . CHI PLAY (Companion), page 453-460. ACM, (2018)The Application of an Information Systems Development Methodology in Practice - An Exploratory Study., , , and . PACIS, page 95. AISeL, (2007)Augmented Scale Models: Presenting Multivariate Data Around Physical Scale Models in Augmented Reality., , , , , , , and . ISMAR, page 54-63. IEEE, (2022)Adaptive color marker for SAR environments., , and . 3DUI, page 119-120. IEEE Computer Society, (2011)Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis., , , , and . VR Workshops, page 913-914. IEEE, (2023)Volumetric X-ray Vision Using Illustrative Visual Effects., , , , and . ISMAR-Adjunct, page 769-771. IEEE, (2023)