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Другие публикации лиц с тем же именем

Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps., , и . EGSR (EI&I), стр. 87-98. Eurographics Association, (2015)Fast high-quality noise., и . GRAPHITE, стр. 243-248. ACM, (2007)Computing the scattering properties of participating media using Lorenz-Mie theory., , и . ACM Trans. Graph., 26 (3): 60 (2007)StereoDiffusion: Training-Free Stereo Image Generation Using Latent Diffusion Models., , , и . CoRR, (2024)Denoising-Aware Adaptive Sampling for Monte Carlo Ray Tracing., , и . SIGGRAPH (Conference Paper Track), стр. 32:1-32:11. ACM, (2023)Eikonal Fields for Refractive Novel-View Synthesis., , , , и . SIGGRAPH (Conference Paper Track), стр. 39:1-39:9. ACM, (2022)Better faster noise with the GPU., и . SIGGRAPH Posters, стр. 180. ACM, (2007)A Variational Study on BRDF Reconstruction in a Structured Light Scanner., , , , , и . ICCV Workshops, стр. 143-152. IEEE Computer Society, (2017)Influence of the Printing Direction on the Surface Appearance in Multi-material Fused Filament Fabrication., , , , , , и . CAD/Graphics, том 14250 из Lecture Notes in Computer Science, стр. 90-107. Springer, (2023)Superaccurate Camera Calibration via Inverse Rendering., , и . CoRR, (2020)