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Animatable Implicit Neural Representations for Creating Realistic Avatars From Videos.

, , , , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 46 (6): 4147-4159 (June 2024)

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Particle Dynamics Approach to Multi-Agent Systems., , , and . SMC, page 2470-2475. IEEE, (2006)A Novel Parallel and Distributed Algorithm Based on Crossbar Composite Spring Nets., and . ICNC (2), page 267-271. IEEE Computer Society, (2008)Data Clustering in Enterprise Computing: A New Generalized Cellular Automata., , , and . CONFENIS, volume 205 of IFIP, page 31-39. Springer, (2006)Learning Analytical Posterior Probability for Human Mesh Recovery., , , , , and . CVPR, page 8781-8791. IEEE, (2023)QuickPose: Real-time Multi-view Multi-person Pose Estimation in Crowded Scenes., , , , , , , and . SIGGRAPH (Conference Paper Track), page 45:1-45:9. ACM, (2022)Animatable Neural Radiance Fields for Human Body Modeling., , , , , , and . CoRR, (2021)Implicit Neural Representations With Structured Latent Codes for Human Body Modeling., , , , , , , and . IEEE Trans. Pattern Anal. Mach. Intell., 45 (8): 9895-9907 (August 2023)Neural Body: Implicit Neural Representations With Structured Latent Codes for Novel View Synthesis of Dynamic Humans., , , , , , and . CVPR, page 9054-9063. Computer Vision Foundation / IEEE, (2021)iVS-Net: Learning Human View Synthesis from Internet Videos., , , , , and . ICCV, page 22885-22894. IEEE, (2023)EasyVolcap: Accelerating Neural Volumetric Video Research., , , , , , , , , and . SIGGRAPH Asia Technical Communications, page 22:1-22:4. ACM, (2023)