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Automatic Generation of Suboptimal NavMeshes., and . MIG, volume 7060 of Lecture Notes in Computer Science, page 328-339. Springer, (2011)A GPU Based Method for the Automatic Generation of Near-Optimal Navigation Meshes., and . CEIG, page 49-56. Eurographics Association, (2012)A Separate Reality: An Update on Place Illusion and Plausibility in Virtual Reality., , , , , and . Frontiers Virtual Real., (2022)The Making of a Newspaper Interview in Virtual Reality: Realistic Avatars, Philosophy, and Sushi., , , , and . IEEE Computer Graphics and Applications, 43 (6): 117-125 (November 2023)Sushi with Einstein: Enhancing Hybrid Live Events with LLM-Based Virtual Humans., , , and . IVA, page 22:1-22:6. ACM, (2023)A comparative study of navigation meshes., , , , , , and . MIG, page 91-100. ACM, (2016)The Influence of Embodiment as a Cartoon Character on Public Speaking Anxiety., , , , , and . Frontiers Virtual Real., (2021)QuickVR: A standard library for virtual embodiment in unity., , , and . Frontiers Virtual Real., (2022)Influence of Prior Acquaintance on the Shared VR Experience., , and . VR Workshops, page 1057-1058. IEEE, (2024)A Generalized Exact Arbitrary Clearance Technique for Navigation Meshes., and . MIG, page 103-110. ACM, (2013)