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Use of Multiple Digital Learning Environments: A study About Fragmented Information Awareness.

, , and . IxD&A, (2019)

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Making sense of co-creative tangibles through the concept of familiarity., and . NordiCHI, page 89-98. ACM, (2012)Mobile Communication and Interaction in Context., , and . IUI, page 198. ACM, (1999)Three tensions in participatory design for inclusion., and . CHI, page 2903-2906. ACM, (2013)Using Personal Traces in Context Space: Towards Context Trace Technology., , and . Personal and Ubiquitous Computing, 5 (1): 50-53 (2001)Walking Away from the Robot: Negotiating Privacy with a Robot., and . BCS HCI, BCS, (2017)Adaptation of Mobile Application to Improve Flow of Birth Information from the Community to the District Level., , and . AFRICOM, volume 64 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 79-92. Springer, (2010)Negotiating privacy boundaries in social applications for accessibility mapping., and . NordiCHI, page 217-225. ACM, (2010)Making activities visible: a way to patient empowerment., , and . HTTF, page 38:1-38:7. ACM, (2019)Reflections on using Story-Dialogue Method in a workshop with interaction design students., , , and . CoPDA@AVI, volume 2101 of CEUR Workshop Proceedings, page 34-43. CEUR-WS.org, (2018)T-able: An Investigation of Habituating Moving Tables at Home., , and . UD, volume 282 of Studies in Health Technology and Informatics, page 238-251. IOS Press, (2021)