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Toward Accurate and Realistic Outfits Visualization With Attention to Details.

, , , and . CVPR, page 15546-15555. Computer Vision Foundation / IEEE, (2021)

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Toward Accurate and Realistic Outfits Visualization With Attention to Details., , , and . CVPR, page 15546-15555. Computer Vision Foundation / IEEE, (2021)Angle Independent Bundle Adjustment Refinement., , , and . 3DPVT, page 1108-1116. IEEE Computer Society, (2006)ACDG-VTON: Accurate and Contained Diffusion Generation for Virtual Try-On., , , and . CoRR, (2024)Controlling Virtual Try-on Pipeline Through Rendering Policies., , , and . WACV, page 5854-5836. IEEE, (2024)Higher-Order Newton Methods with Polynomial Work per Iteration., , and . CoRR, (2023)Generalized Latent Variable Recovery for Generative Adversarial Networks., , and . CoRR, (2018)ILLIXR: Enabling End-to-End Extended Reality Research., , , , , , , , , and 4 other author(s). IISWC, page 24-38. IEEE, (2021)Semidefinite Programming and Nash Equilibria in Bimatrix Games., and . INFORMS J. Comput., 33 (2): 607-628 (2021)ILLIXR: An Open Testbed to Enable Extended Reality Systems Research., , , , , , , , , and 4 other author(s). IEEE Micro, 42 (4): 97-106 (2022)Dynamic vs Static Burn-in for 16nm Production., , , and . IRPS, page 1-3. IEEE, (2020)