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Producing Enactable Protocols in Artificial Agent Societies.

, , and . PRIMA, volume 7047 of Lecture Notes in Computer Science, page 311-322. Springer, (2011)

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World of Bugs: A Platform for Automated Bug Detection in 3D Video Games., and . CoG, page 520-523. IEEE, (2022)Attention Guidance Agents with Eye-Tracking - A Use-Case Based on the MATBII Cockpit Task., , , , and . EMAS@AAMAS, volume 13190 of Lecture Notes in Computer Science, page 92-113. Springer, (2021)EVATAR - A Prototyping Middleware Embodying Virtual Agents to Autonomous Robots., and . ISAmI, volume 72 of Advances in Intelligent and Soft Computing, page 167-175. Springer, (2010)Games as a Metaphor for Interactive Systems., and . BCS HCI, page 19-33. Springer, (1996)LawGiBa - Combining GPT, Knowledge Bases, and Logic Programming in a Legal Assistance System., , , , and . JURIX, volume 379 of Frontiers in Artificial Intelligence and Applications, page 371-374. IOS Press, (2023)An Agent Architecture for Concurrent Bilateral Negotiations., and . EWG-DSS, volume 184 of Lecture Notes in Business Information Processing, page 79-89. Springer, (2013)A formal model of agent-oriented virtual organisations and their formation., , and . Multiagent Grid Syst., 7 (6): 291-310 (2011)Stratégie situationnelle pour l'équilibrage de charge., , , , and . JFSMA, page 9-18. Cépaduès, (2019)Situating Cognitive Agents in GOLEM., and . EEMMAS, volume 5049 of Lecture Notes in Computer Science, page 115-134. Springer, (2007)Disentangling Reafferent Effects by Doing Nothing., and . AAAI, page 128-136. AAAI Press, (2023)