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An Experimental Study on Fear of Public Speaking Using a Virtual Environment., , , and . Cyberpsy., Behavior, and Soc. Networking, 9 (5): 627-633 (2006)Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News., , , , , , , , and . Presence Teleoperators Virtual Environ., 19 (4): 291-301 (2010)The Responses of People to Virtual Humans in an Immersive Virtual Environment., , , and . Presence Teleoperators Virtual Environ., 14 (1): 104-116 (2005)Editorial Notes: Changes in Presence., and . Presence Teleoperators Virtual Environ., (2007)Using Presence Questionnaires in Reality., , , and . Presence Teleoperators Virtual Environ., 9 (5): 497-503 (2000)Graphics Object Management in The X Window System., , and . Comput. Graph. Forum, 9 (2): 93-99 (1990)The influence of rendering styles on participant responses in immersive virtual environments representing and validating digital business processes.. VISAPP (1), page 2. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)Virtually Being Lenin Enhances Presence and Engagement in a Scene From the Russian Revolution., , , , , , and . Frontiers Robotics AI, (2018)A first person avatar system with haptic feedback., , , and . VRST, page 47-50. ACM, (2010)GKS in Pascal.. Comput. Graph. Forum, 3 (4): 259-267 (1984)