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Cognitive Architecture for Video Games., , и . IJCNN, стр. 1-9. IEEE, (2020)Regularized Training of Convolutional Autoencoders using the Rényi-Stratonovich Value of Information., и . IJCNN, стр. 1-7. IEEE, (2020)Labels, Information, and Computation: Efficient Learning Using Sufficient Labels., , и . J. Mach. Learn. Res., (2023)Dynamic Vector Quantization Of Speech., и . WSOM, стр. 238-245. Springer, (2001)A Differential-geometric Approach for Globally Solving a Non-convex, Discontinuous Depth Estimation Problem for Plenoptic Camera Images., и . ICASSP, стр. 2267-2271. IEEE, (2019)Image combination for high-field phased-array MRI., , , , и . ICASSP (5), стр. 1-4. IEEE, (2003)A hybrid subspace projection method for system identification., , , и . ICASSP (6), стр. 321-324. IEEE, (2003)Partitioning Relational Matrices of Similarities or Dissimilarities Using the Value of Information., и . ICASSP, стр. 2416-2420. IEEE, (2018)Estimation and modeling of EEG amplitude-temporal characteristics using a marked point process approach., и . EMBC, стр. 3720-3723. IEEE, (2016)A reconfigurable parallel acceleration platform for evaluation of permutation entropy., , , , и . EMBC, стр. 5735-5738. IEEE, (2014)