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Unlocking Augmented Interactions in Short-Lived Assembly Tasks.

, , , и . SOCO-CISIS-ICEUTE, том 771 из Advances in Intelligent Systems and Computing, стр. 270-279. Springer, (2018)

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A Novel Approach to Achieve Robustness Against Marker Occlusion., и . VISAPP (2), стр. 478-483. INSTICC Press, (2009)978-989-8111-69-2.A Multi Camera and Multi Laser Calibration Method for 3D Reconstruction of Revolution Parts., , , и . Sensors, 21 (3): 765 (2021)Security services provision for telematic services at the knowledge and information society., , , , , , , и . EATIS, стр. 41. (2007)Unlocking Augmented Interactions in Short-Lived Assembly Tasks., , , и . SOCO-CISIS-ICEUTE, том 771 из Advances in Intelligent Systems and Computing, стр. 270-279. Springer, (2018)Towards real time 3D tracking and reconstruction on a GPU using Monte Carlo simulations., , и . ISMAR, стр. 185-192. IEEE Computer Society, (2010)Towards a Diminished Reality System that Preserves Structures and Works in Real-time., , и . VISIGRAPP (4: VISAPP), стр. 334-343. SciTePress, (2017)Augmented Reality System to Assist in Manufacturing Processes., , , , и . CEIG, стр. 75-82. Eurographics Association, (2016)GPU Optimizer: A 3D Reconstruction on the GPU using Monte Carlo Simulations - How to Get Real Time without Sacrificing Precision., , и . VISAPP (1), стр. 443-446. INSTICC Press, (2010)GFT: GPU Fast Triangulation of 3D Points., , и . ICCVG (2), том 6375 из Lecture Notes in Computer Science, стр. 235-242. Springer, (2010)Providing guidance for maintenance operations using automatic markerless augmented reality system., , и . ISMAR, стр. 181-190. IEEE Computer Society, (2011)