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A game model for information dissemination in live streaming e-commerce environment.

, , , , and . Int. J. Commun. Syst., (2022)

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Path Reasoning over Knowledge Graph: A Multi-agent and Reinforcement Learning Based Method., , , , and . ICDM Workshops, page 929-936. IEEE, (2018)A game model for information dissemination in live streaming e-commerce environment., , , , and . Int. J. Commun. Syst., (2022)Learning Knowledge Representation Across Knowledge Graphs., , , , and . AAAI Workshops, volume WS-17 of AAAI Technical Report, AAAI Press, (2017)Semi-supervised Auto-encoder Based Event Detection in Constructing Knowledge Graph for Social Good., , , and . WI, page 478-485. ACM, (2019)Analysing the Evolution of Contrary Opinions on a Controversial Network Event., , , and . ICONIP (5), volume 10638 of Lecture Notes in Computer Science, page 689-698. Springer, (2017)Utility-based On-demand Heuristic Strategy to Grid Computing., , , and . ICAS/ICNS, page 86. IEEE Computer Society, (2005)BaKGraSTeC: A Background Knowledge Graph Based Method for Short Text Classification., , , , and . ICKG, page 360-366. IEEE, (2020)LSDH: A Hashing Approach for Large-Scale Link Prediction in Microblogs., , , , and . AAAI, page 3120-3121. AAAI Press, (2014)Search from History and Reason for Future: Two-stage Reasoning on Temporal Knowledge Graphs., , , , , , and . ACL/IJCNLP (1), page 4732-4743. Association for Computational Linguistics, (2021)Training Opinion Leaders in Microblog: A Game Theory Approach., , , and . CGC, page 754-759. IEEE Computer Society, (2012)