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Intrinsically Worthless Objects as Media of Exchange: Experimental Evidence*

, and . International Economic Review, 43 (3): 637--673 (213 Aug 2002)doi: 10.1111/1468-2354.t01-1-00030.

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Learning in two-dimensional beauty contest games: Theory and experimental evidence., , and . J. Econ. Theory, (2022)Using Symbolic Regression to Infer Strategies from Experimental Data, and . Evolutionary Computation in Economics and Finance, volume 100 of Studies in Fuzziness and Soft Computing, chapter 4, Physica Verlag, (2002 2002)learning and the Stability of Cycles, and . Macroeconomic Dynamics, 2 (1): 22--48 (March 1998)Modelling Coordination Game as a Multi-Agent Adaptive System by Genetic Programming, , and . Position Papers of the 7th European Workshop on Modelling Autonomous Agents in a Multi-Agent World (MAAMAW'96), (January 1996)Technical Report 96-1.Genetic Programming in the Coordination Game with a Chaotic Best-Response Function., , and . Evolutionary Programming, page 277-286. MIT Press, (1996)Equilibrium Selection via Adaptation: Using Genetic Programming to Model Learning in a Coordination Game, , and . The Electronic Journal of Evolutionary Modeling and Economic Dynamics, (15 January 2002)Using Symbolic Regression to Infer Strategies from Experimental Data, and . Fifth International Conference: Computing in Economics and Finance, page 150. Boston College, MA, USA, (24-26 June 1999)Book of Abstracts.Intrinsically Worthless Objects as Media of Exchange: Experimental Evidence*, and . International Economic Review, 43 (3): 637--673 (213 08 2002)doi: 10.1111/1468-2354.t01-1-00030.Project Umbra., , , and . ASONAM, page 748-751. IEEE, (2020)Fair and balanced?: bias in bug-fix datasets., , , , , , and . ESEC/SIGSOFT FSE, page 121-130. ACM, (2009)