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Interaction paradigms with educational hypermedia.

, , , and . EUROMICRO, page 65-71. IEEE Computer Society, (1997)

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An investigation into immersion in games through motion control and stereo audio reproduction., , and . Audio Mostly Conference, page 124-129. ACM, (2012)Visual Metaphors to Enhance Hypermedia., , and . IV, page 484-489. IEEE Computer Society, (1999)Logic of Dynamics and Dynamics of Logic: Some Paradigm Examples., , and . Logic, Epistemology, and the Unity of Science, volume 1 of Logic, Epistemology, and the Unity of Science, Springer, (2004)Continuous Presence in Collaborative Virtual Environments: Towards a Hybrid Avatar-Agent Model for User Representation., , and . IVA, volume 2190 of Lecture Notes in Computer Science, page 137-155. Springer, (2001)Evaluation of human interactions in virtual reality environments., , and . VRCAI, ACM, (2008)The role of cognitive style in educational computer conferencing., , , , and . Br. J. Educ. Technol., 35 (1): 69-80 (2004)A framework for using multimedia for discussion-based education.. EUROMICRO, page 163-. IEEE Computer Society, (1997)Human interactions and personal space in collaborative virtual environments., , and . Virtual Reality, 14 (4): 229-240 (2010)Economic growth and the demand for construction materials, , and . Resources Policy, 22 (3): 197-205 (September 1996)Unsupervised Sequence Alignment between Video and Human Center of Pressure., , , , , , , , and . EMBC, page 1980-1984. IEEE, (2021)