Author of the publication

Feeling of Control for Virtual Object Manipulation in Handheld AR.

, , , and . VR Workshops, page 623-624. IEEE, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

EEG fading data classification based on improved manifold learning with adaptive neighborhood selection., , , , and . Neurocomputing, (2022)Analysis of Firing Safety of High Chamber Pressure Gun., , , and . ICCMS, page 136-141. ACM, (2022)Work-in-Progress - Towards an AR Materials Library for Design and Engineering Education., , , , and . iLRN, page 1-3. IEEE, (2022)Fault Diagnosis for Rotating Machinery Gearbox based on 1DCNN-RF., , , , and . ISCID, page 376-379. IEEE, (2020)EEG error-related potentials elicited by user-initiated errors at different levels of game difficulty., , and . HSI, page 1-6. IEEE, (2022)Feeling of Control for Virtual Object Manipulation in Handheld AR., , , and . VR Workshops, page 623-624. IEEE, (2023)TacPoint: Influence of Partial Visuo-Tactile Feedback on Sense of Embodiment in Virtual Reality., , , , , , and . VR Workshops, page 943-944. IEEE, (2024)Enhancing the Immersive Experience of the Yijing in Claborate-Style Painting Through Virtual Reality., , , and . VR Workshops, page 967-968. IEEE, (2024)An Improved Simultaneous Fault Diagnosis Method based on Cohesion Evaluation and BP-MLL for Rotating Machinery., , , , , , , and . ISIE, page 1205-1210. IEEE, (2020)What Design Choices are Effective in Inducing Fear and Tension in First-Person PC Horror Games?, , and . HSI, page 1-5. IEEE, (2022)